Indentation mismatch бесконечное лето

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need help with indentation mismatch

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need help with indentation mismatch

#1 Post by mustardjamiis » Mon Aug 17, 2015 6:38 pm


So, this is my very first time using Ren. Can someone tell me whats wrong with ym codei keep on getting indentation mismatch

define g = Character("Girl") define b = Character("Bob") # The game starts here. label start: g "Hello I'm Girl" b "Hi I'm Bob" menu: "Hey Bob you look nice today!": jump boblooksnice "Hey Bob you're dumb": jump bobisdumb label boblooksnice: b "Why thank you girl!" return label bobisdumb: b "Excuse me?" "Bob walks away" return 

trooper6 Lemma-Class Veteran Posts: 3712 Joined: Sat Jul 09, 2011 10:33 pm Projects: A Close Shave Location: Medford, MA Contact:

Re: need help with indentation mismatch

#2 Post by trooper6 » Mon Aug 17, 2015 7:00 pm

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The problem is that your indentations are off.

Your code should look like this:

define g = Character("Girl") define b = Character("Bob") # The game starts here. label start: #0 spaces indent g "Hello I'm Girl" #4 spaces indent b "Hi I'm Bob" #4 spaces indent menu: #4 spaces indent "Hey Bob you look nice today!": #8 spaces indent jump boblooksnice #12 spaces indent "Hey Bob you're dumb": #8 spaces indent jump bobisdumb #12 spaces indent label boblooksnice: #0 spaces indent b "Why thank you girl!" #4 spaces indent return #4 spaces indent label bobisdumb: #0 spaces indent b "Excuse me?" #4 spaces indent "Bob walks away" #4 spaces indent return #4 spaces indent

Remember, an indentation in Python is traditionally 4 spaces. I think you might be able to use another number (though I’m not sure on that), but you must be consistent.
Next thing to remember, when you use a colon («:»), you are indicating you are making a new block, so you must indent. But when you finish that block, you outdent.
Next thing to remember is that labels are all the same level, so they should all be in the same level of indentation, i.e. not indented at all.
This is discussed in the documentation on Indentation: http://www.renpy.org/doc/html/language_ . and-blocks

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*Last Thing Done (Aug 17): Finished coding emotions and camera for 4/10 main labels.
*Currently Doing: Coding of emotions and camera for the labels—On 5/10
*First Next thing to do: Code in all CG and special animation stuff
*Next Next thing to do: Set up film animation
*Other Thing to Do: Do SFX and Score (maybe think about eye blinks?)

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Lemma Soft Forums

Supporting creators of visual novels and story-based games since 2003.

Visit our new games list, blog aggregator, IRC channel, and Discord.
NaNoRenO ends when April begins .
Activation problem? Email PyTom.

«indentation mismatch»?

Discuss how to use the Ren’Py engine to create visual novels and story-based games. New releases are announced in this section.

Forum rules
This is the right place for Ren’Py help. Please ask one question per thread, use a descriptive subject like ‘NotFound error in option.rpy’ , and include all the relevant information — especially any relevant code and traceback messages. Use the code tag to format scripts.

vivianross Newbie Posts: 3 Joined: Tue Oct 17, 2017 8:44 pm Tumblr: vivianross Contact:

«indentation mismatch»?

#1 Post by vivianross » Mon Dec 18, 2017 3:18 am

 menu: "What's going on?": jump wgo label wgo:

xavimat Eileen-Class Veteran Posts: 1460 Joined: Sat Feb 25, 2012 8:45 pm Completed: Yeshua, Jesus Life, Cops&Robbers Projects: Fear&Love, unknown Organization: Pilgrim Creations Github: xavi-mat itch: pilgrimcreations Location: Spain Contact:

Re: «indentation mismatch»?

#2 Post by xavimat » Mon Dec 18, 2017 9:50 am

That piece of code seems right (well, considering that something should be before the «menu», I’m guessing), so probably the error lies before that lines, but the error only applies later, so the traceback points to that line.

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